The Division Makes Its Way to the Tabletop as a Brutally Tactical Tabletop Role-Playing Game
The intense world of Tom Clancy’s The Division is being adapted into a dice-based role-playing experience. A collaboration has been formed to develop a tabletop RPG set within the franchise’s post-pandemic landscape. The project was revealed, with a funding drive scheduled to launch in April of 2026.
"This endeavor will bring the franchise’s distinctive tension, strategic depth, and iconic world-building to the tabletop, providing fans a fresh avenue to engage with The Division through deep narrative and mission-based gameplay," states an announcement.
Launch products will include a beginner's box, core rulebooks, a Game Master screen, figurines, and various premium versions.
Delving Into The Division's Dystopian World
In this setting, a deadly virus called Green Poison was released in NYC, sending the United States into turmoil. As the pandemic escalates, society crumbles and hostile groups rise, transforming the urban landscape into a warzone. To preserve order, the authorities {activate|deploy] The Division, a covert network of sleeper agents. That’s where the players enter the story.
Work on the game has been underway for about several years, and it is confirmed to be complete. The upcoming crowdfunding effort will serve as a preorder system to access a wider market, particularly in North America. Production is slated to begin immediately following the fundraiser, with shipping expected for later in 2026.
A Streamlined Gameplay Mechanic: The GRIS System
A preview at the system reveals it uses d10s predominantly through its new GRIS system, promoting a streamlined and strategic approach. Agents use skills or traits to assemble small dice pools, typically from one to five d10s.
- Rather than summing the total, participants choose a single “resolution die” from the pool.
- This die is then compared against a set challenge number.
- Rolling a natural 10 grants additional bonuses, such as increased harm or enhanced aid.
Engagements Focus On Positioning and Awareness
Battles prioritize positioning and environmental awareness, reflecting the video games. Factors like taking cover, elevation, or line of sight have a direct impact dice rolls. This mechanic is designed to favor teamwork and clever tactics instead of raw numbers.
A Novel Wound System
The way health is tracked introduces a interesting thematic twist. Operatives have a wound threshold; sustaining too much damage weakens their capabilities by decreasing the number of d10s.
- At zero health, an operative collapses, but they’re not unconscious.
- They can still crawl and perform restricted acts, simulating the "downed" state seen in many shooter games.
- Any player in this state must consult a injury chart, risking persistent effects like shock or crippling injuries.
A Ready-to-Play Adventure
A free introductory rulebook will be released in the near future. It includes a ready-to-play starting adventure titled Ashes of Murray Hill. In this scenario, players spearhead the search for a missing medical team and work to stop an attack by the notorious Rikers gang, who have taken over that Manhattan district. Further information and the complete product lineup will be unveiled near the campaign launch.